High Poly Modelling

In this episode, we'll model the smaller details using various high poly modelling techniques. Modifiers such as Bevel, Solidify and Array will be used as they are great for easily adding detail and simplifying the modelling process by procedurally generating effects, which saves you from having to model everything by hand.

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blender
blender
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unreal
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tree-explanation
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maya
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maya
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breaking-the-box
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topology
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materials
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materials
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