Texturing
Let's set up our materials in Unreal then head back to 3DS Max to place our decals, before refining our textures and returning to Unreal to set up our lighting.
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Episodes in this Tutorial
breaking-the-box
Let's set up our materials in Unreal then head back to 3DS Max to place our decals, before refining our textures and returning to Unreal to set up our lighting.