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Tutorials
Creating a Missile using the Mid Poly Workflow
Modelling
Tutorials
Creating a Missile using the Mid Poly Workflow
Modelling

Modelling

Lesson Overview
Supporting Files

Now we're going to start modelling and animating, but first we'll cover some tips and tricks as well as collect references to guide us throughout.

Download Files

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Complete Episode
48:22
Prepping for Engine
Now it's time to create our decal sheets, unwrap our UVs and import the model into Unreal Engine.

Episodes in this Tutorial

1052318527

Introduction

7:39
1052321479

Modelling

44:53
1052325772

Prepping for Engine

48:22
1052336604

Texturing

54:06
1052354549

Post Production

12:23
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