Sculpting Part 2 - Clothes, Props & Further Details
With the base sculpt in place, we can move onto the other parts of the character such as the clothes, props, and further details. We must be efficient, working from the principle that we only add detail as and when we need it. By the end of the episode, we'll have a fully sculpted character ready for retopology.
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Episodes in this Tutorial
cha_wQXRw8AW_20180125
tut_XQYRrBe9_20200525
cha_49ERVzeW_20280125
tut_49ERVzeW_20280125
cha_wQXRw8AW_20180125
tut_wQXRw8AW_20180125
