Boolean, Remesh, Retopologize
The boolean tool is used to combine, subtract, or intersect two meshes to create complex shapes quickly. It’s useful for hard-surface modeling, cutting holes, or merging objects without manual edits.
The remesh tool is used to regenerate a model’s topology by creating a more uniform polygon distribution. It’s useful for cleaning up messy geometry, preparing for sculpting, or ensuring even detail across a surface.
The retopologize tool is used to automatically generate a clean, optimized quad-based mesh from an existing model. It’s useful for reducing polygon count, improving deformations, and preparing high-poly sculpts for animation.
Up next
Episodes in this Tutorial
maya
cha_wQXRw8AW_20180125
tut_XQYRrBe9_20200525
cha_49ERVzeW_20280125
tut_49ERVzeW_20280125
cha_wQXRw8AW_20180125
tut_wQXRw8AW_20180125

