Bevel

The bevel tool is used to round off sharp edges by adding extra geometry. It’s useful for making hard-surface models look more realistic by avoiding perfectly sharp edges, which rarely exist in real life.

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Episodes in this Tutorial

maya
blender
cha_wQXRw8AW_20180125
tut_XQYRrBe9_20200525
unreal
tut_xmej6nwQ_20140525
tree-explanation
tut_VmALqG8W_20280425
maya
tut_496BbeZ9_20020225
maya
tut_496BbeZ9_20010225
breaking-the-box
cha_49ERVzeW_20280125
tut_49ERVzeW_20280125
topology
tut_xmeGbn69_20180125
materials
cha_wQXRw8AW_20180125
tut_wQXRw8AW_20180125
materials
tut_jW7lvpVm_20140225
tut_wQX4dKxQ_20140425