LODs and UVs
Now we need to apply our model's UVs to the trim sheet. It's important to get this right so the textures tile properly in the correct parts of the model. After this, we'll create LODs for our model and import them into Unreal Engine.
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Episodes in this Tutorial
cha_wQXRw8AW_20180125
tut_XQYRrBe9_20200525
cha_49ERVzeW_20280125
tut_49ERVzeW_20280125
cha_wQXRw8AW_20180125
tut_wQXRw8AW_20180125

