Advanced Detailing

This episode explains how to use stencils and anchor points to add intricate and precise details to your textures. A lot of understanding and experimentation is crucial at this stage to get the results you're looking for, but by the end it will be clear how these techniques add depth and complexity to your texturing workflow.

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blender
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unreal
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tree-explanation
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maya
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breaking-the-box
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materials
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materials
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